As of Cemu 1.20.2, all graphics issues are resolved, except: There is a major issue where the entire screen will flicker with a combination of vertex explosions and corrupted UI elements. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original.
#Cemu xenoblade chronicles x uncensored 1080p
Raising the resolution to 1080p or higher significantly improves the readability of the UI and does not cause issues.
#Cemu xenoblade chronicles x uncensored series
Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. Sometime, some visuals glitches appear on face, body and hairs for characters. Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Optionally, there are graphic packs available. When joining an online mission from a recruitment notification, an error may appear. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. Please wait." will be displayed indefinitely. Broken starting space cutscenes, constant small audio stuttering. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. Excuse the terrible gameplay, this game is really different compared to Xenoblade Chronicles and Xenoblade Chronicles 2 and I'm still getting used to it. Some random FPS drop at 1080p, but mainly during entering new areas – very smooth otherwise. Stretched polygons everywhere, takes a good while to load after starting a new game. Attendance of graphic defects after a certain number of minutes. Have played for 24 hours with only 1 crash. There are serious audio level issues and audio noise that majorly degrades the gaming experience. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps. Flicker persists, and is pretty bad with the 60fps patch. Highly recommend using an already built shader cache otherwise, loading up areas for the first time will be very painful. ), killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white, Substantially improved performance and stability. (file name is same as SaveDir in Cemu's titlebar). Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Friend functionality works if a friend is added on actual hardware, or through a dumped Friends List applet in Cemu. However, once in-game it runs at about 15-23 FPS, fluctuating. Game(AX5D01) crashes since CEMU v1.11.5d on file load.